Depravity is a first-person horror game based on my relationship with sleep as a child. At around 3-4 years old I suffered frequently from insomnia, sleep paralysis and night terrors. This game encapsulates some of the images I used to see and things I used to hear.

This is intended as more of an visual experience than a playable one. Making this project, along with years of binging horror films has really helped me take control of the fears I thought were long gone.

Project made entirely in Unity. The modular kit was borrowed from the Unity Asset Store, and creatures were obtained from Sketchfab. 


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